The Road to Van Helsing: Final Cut #5 – The Ink

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The world of The Incredible Adventures of Van Helsing is a twisted, industrial place with weird technology, as we discussed in the previous post, but what about that dark, mysterious place, that leaks onto Borgovia? Today, our Narrative Designer, Viktor explains what the Ink is: “The Ink is an endless realm behind the scenes of everyday Borgovia […]

The Road to Van Helsing: Final Cut #4 – The Weird Science of Borgovia

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Many fantasy games (even movies) look and feel the same, as they usually draw from Celtic or Greek mythologies. There are, of course, many different and fantastic directions the genre can take, and we had or own vision as well, when it came to The Incredible Adventures of Van Helsing. The roots are found in Bram Stoker’s […]

The Road to Van Helsing: Final Cut #3 – Challenges and Daily Quests

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In the previous post, we mentioned that The Incredible Adventures of Van Helsing: Final Cut isn’t just the three campaigns put together, but there will be a massive endgame content available as well. It’s difficult to detail all of them in one post, so in today’s highlight we discuss the Challenges and the Daily Quest, […]

The Road to Van Helsing: Final Cut #2 – Evolution of an Action RPG

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The release of The Incredible Adventures of Van Helsing (2013) was a success that let us complete the goals we set: mostly the second and third part of the trilogy and numerous updates. We’re arriving to the last destination of this journey: releasing and maintaining the Final Cut edition that connects the trilogy in an […]

The Road to Van Helsing: Final Cut #1 – The Protagonist

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Good news: only one month left until the release of The Incredible Adventures of Van Helsing: Final Cut. In the following weeks, we’ll discuss the trilogy and the Final Cut in detail, and we’ll go through the basics one last time for new players. Today’s topic is the protagonist himself. Meet the Hero: Van Helsing […]

Warhammer 40,000 – Who are the Inquisitors?

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It is certainly a good thing to see how many Warhammer 40,000 fans left feedback on the game’s announcement, yet there are many Action-RPG fans, who are perhaps new to this awesome universe. We’ll have some blog posts to talk about the basic traits of the Warhammer 40,000 lore, this way you can learn about it […]

Gamescom 2015 Highlights

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It’s been an intense and crazy week, mostly because of the revelation of Warhammer 40,000: Inquisitor – Martyr (with presentations and gameplay) and the further exploration of The Incredible Adventures of Van Helsing: Final Cut on Gamescom 2015, Cologne. The stakes were high – bringing a new title in a franchise that has already a huge […]

Meet the Team – daev and Istvaan

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Gamescom 2015 is near, and there will be a gameplay presentation about Warhammer 40,000: Inquisitor – Martyr. This project is really big, so we needed some extra help. Allow me to introduce two new members of NeocoreGames who will be present in Cologne next week. Or rather, let them introduce themselves. “Hey folks, My name […]

Imperial Times – Getting into the Lore

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We have little time this week to update the blog at the pace we wanted to originally, but that’s because everybody is getting ready for Gamescom 2015. Developers are hard at work to get the demo build ready and running smoothly, the Narrative Designer is trying to write the presentation concise yet rich in information, and […]

See you at Gamescom!

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Good news, boys and girls! Just a couple of weeks after its announcement, Warhammer 40,000: Inquisitor – Martyr will be playable at Gamescom! If you’re a die-hard Warhammer 40K fan, or just want to try out one of the biggest ARPGs of 2016, make sure to check out our public booth at Gamescom in Hall […]