Programming

The staff of the game code section has acquired useful experience during previous projects in AI programming research and 3D modelling. Just to list a few examples, they were working on projects for Continental, General Electric, Philips USA, Hungarian Ministry of Defence among many others.

The programming department grew from a small and dedicated group into a large branch divided into two separate sections. The graphic coders create the engine for the visually challenging, living environments, while the system coders build and constantly refine the core technology of the in-game engine.



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